We will likely be getting the patch 8.2 PTR soon (patent pending) according to a new interview PC Gamer just published with Ion Hazzikostas, the game director of World of Warcraft. That's big enough on its own, but the interview covers a lot of ground: also Ion talks about lessons learned from Battle for Azeroth, how the Heart of Azeroth will change in patch 8.2, how Blizzard designs big open world content zones in the wake of the Timeless Isle and Argus, and a lot more.
Patch 8.0 brought together several changes to player stats, mob scaling, and sharding (the technical wizardry used to separate players).
With patch 7.2, a stealthy change made outdoor mobs scale up with player's ilevel — which was, to put it mildly, tremendously unpopular.
Update: After a mountain of negative feedback, Blizzard has dialed down scaling.
The next Legion developer Q&A is just around the corner, with Ion Hazzikostas hitting Twitch next week to answer your questions.
If you've been grinding your way through your Artifact Traits, you've probably aware that the Artifact Power needed to get later traits doesn't increase as sharply as it did at earlier levels.
Remember the flying controversy around Warlords of Draenor?
EDIT: This will now start at 11:15am Pacific.
World of Warcraft Game Director Tom Chilton has just announced he's officially departing the WoW team -- but not Blizzard Entertainment.
If you aren't in the Legion beta, you'd be forgiven for being confused as to how Artifact Power and Artifact Knowledge work.