Off Topic
WRUP: It’s the last weekend of the month and Team Blizzard Watch is ready for flowers and warm weather
Hello and happy Friday, dear readers!
Kobold Press begins playtesting Tales of the Valiant, a D&D 5E spinoff
Back in January when Wizards of the Coast backed off of Open Gaming License (OGL) updates to go with their new edition of Dungeons & Dragons, they also made a second decision that -- while popular -- hadn't seen as much fanfare as of yet: they released the current D&D rules as a System Reference Document, or SRD under a Creative Commons license.
Which of the forthcoming alternatives to D&D are you planning to try out?
April has been an exciting one for the TTRPG community, as the fallout from the Dungeons & Dragons OGL fiasco continues to take shape.
The latest One D&D playtest introduces changes to how weapons work, including new Weapon Mastery
The latest One D&D playtest document has a host of changes to how weapons are going to work in the game's next version, which is slated to come out next year to celebrate the 50th anniversary of Dungeons and Dragons.
What are some of your favorite fictional meals?
It’s no secret that I’m a foodie.
5 great decks to use for Marvel SNAP’s Featured Location, The Sandbar
Marvel SNAP released the final Featured Location of the new Animals Assemble season, The Sandbar, and we’ve constructed some decks for you to try out there.
WRUP: An uneventful weekend full of events
Hello, all!
D&D 5th Edition’s revised Dungeon Master Guide promises better organization, more relevant info
Alongside working on the new Dungeons and Dragons Player's Handbook for the revised 5th edition of D&D next year -- yes, it's now referred to as "revised 5th edition," not "One D&D" or "6th Edition" or anything else --Wizards of the Coast is also working on revamping the Dungeon Master's Guide.
Critical Role’s Darrington Press to release Daggerheart, a new TTRPG system
It's official: the team at Critical Role is making its own tabletop role playing game named Daggerheart, a high fantasy TTRPG designed for running long campaigns.
What aspects of pop culture feel most egregiously adapted in video games?
I think for me the most egregious example of a video game managing to completely miss the spirit of the original concept being adapted is how World of Warcraft handles the Old Gods.



