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The Queue: Sunglasses

I said I was going to talk about comic books today. But honestly, I kind of don’t really want to? I mean, if we have any good questions in the Queue about them, sure, but I don’t really have much on my mind right now. Just kind of floating, wishing I could get more sleep.

Oh, I spent like two days just messing around with various looks for my latest V in Cyberpunk 2077, in news that will surprise literally no one ever. Rossi trying to create an exact look for a character? Inconceivable! 


Upcoming Wild Beyond the Witchlight adventure digs deep into almost forgotten D&D icons

One of the things that Wizards of the Coast has been really good about is making longer adventures that can serve as campaign starters or let you hang the framework of your own campaign from as a scaffolding, and which provide enough detail to use the whole thing as a jumping off point. The Wild Beyond the Witchlight does this for the Feywild, the plane of faerie in Dungeons and Dragons.

When is it time for a game franchise to move on from its original premise?

One thing I have been hearing for literally years at this point is the idea that Warcraft, as a franchise, is tied to the concept of conflict, or outright war, between Orcs and Humans, or the Horde and the Alliance, and that this cycle is instrumental to the success of the franchise and must be retained as part of the setting's core.

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