by Joe Perez on November 2, 2019 at 5:02pm
Getting to fly in World of Warcraft has been something players have enjoyed since it was added in the Burning Crusade expansion.
by Scott F. Andrews on November 2, 2019 at 4:45pm @QuestVendor
"Player agency" is turning into the biggest buzzword of BlizzCon this year.
by Liz Patt on November 2, 2019 at 4:36pm @lizexmachina
BlizzCon Day 2 is proving to be as full of goodies as Day 1.
by Deb Montague on November 2, 2019 at 4:35pm @GimmletteMajor
Hidden among all the news about WoW's Shadowlands expansion is a gem for WoW Classic players: Phase 2 will be rolling out on November 12.
by Ted Atchley on November 2, 2019 at 4:33pm @honorshammer
Choosing one of the four Shadowlands Covenants will be a key choice as players enter the new expansion.
by Mitch on November 2, 2019 at 4:23pm
Yesterday, Blizzard Watch had the honor of sitting in on two World of Warcraft interviews -- one with Production Director Patrick Dawson and Senior Exterior Level Designer Sarah Boulian-Verrall and the other with Lead Game Designer Morgan Day and Game Producer Shani Edwards.
by Deb Montague on November 2, 2019 at 4:18pm @GimmletteMajor
With the long anticipated announcement of Diablo 4, take a look at some of the concept art for the eerie expansion.
by Tyler Colp on November 2, 2019 at 4:15pm @tylercolp
Given all we know about the newly announced Overwatch 2, it sounds like the game is less a sequel and more like an expansion.
by Crow Tomkus on November 2, 2019 at 4:15pm @unlimitedBLACK
Watch artists at BlizzCon developing models, animations, and special effects for Overwatch on the floor at BlizzCon.
by Scott F. Andrews on November 2, 2019 at 4:02pm @QuestVendor
World of Warcraft has certainly taken its fair share of ideas from the Diablo franchise: random legendary drops, the whole idea of socketing gems into loot -- even the original Classic WoW talent trees were inspired by the skill trees of Diablo 2 but today the tables have turned.