If there has been one complaint about Shadowlands, it's that there has not been enough Anima rewarded.
There are multiple reasons why we need to earn Anima in Shadowlands, and it seems like the hunt for it is here to stay.
Shadowlands patch 9.1 has launched, and with this new patch comes a new cap on Renown.
What should Blizzard do to (further) fix Anima? What do you think would make players happy about the Anima system?
Anima, like other rewards in Shadowlands, kind of feels bad at the moment.
The Anima drought is easing up (but not by much) as Blizzard increases Anima rewards (in certain cases)
The Shadowlands Anima drought is coming to a close...
The Covenant Sanctum asks each character that darkens its doorstep to earn 1,000 Anima every week -- but that's just the minimum players should be pulling.
What kind of new ways would you like to see us gather Anima, and should there be new things to do with it?
Right now, a good deal of World of Warcraft's gameplay loop is about Anima.
Patch 9.0.5 will bring relief for players thirsting for more ways to gather Anima with Redeemed Souls
As things stand right now, while it's certainly quite doable to gather 1000 Anima a week for the Renown and all your Anima needs -- like gear upgrades, improving your Covenant HQ, or just to pick up rare mounts or other cool items -- it can be a trifle of a chore and it often feels like you're running the same errands.
Every World of Warcraft expansion has introduced new currencies.
If you've been running Mythic+ or Castle Nathria, you've probably noticed that the Anima drops have pretty slim — just 35 Anima per boss kill in Nathria or full clear of an M+ dungeon.