We got some additional insight last week that the four Covenants we'll choose from in Shadowlands are intended to tap into the identity of our characters, helping them to become more unique than the race, class, and specialization that defines them in terms of gameplay.
The whole Shadowlands idea -- the fact that we're traveling to the land of the dead, seeing new realms we've never seen and exploring whole new concepts that change and grow the Warcraft setting in ways we've never really thought about -- has me looking at that infamous Warcraft cosmology image and wondering about where we could possibly go that we haven't been to yet.
I haven't bothered with WoW Classic very much at all since it went live, since the thing I'm interested in about it -- getting to see the old world of Azeroth I remember from launch -- is wrapped up in stuff I very much don't want, like actually playing the game I remember from launch.
Oh the places you can go!
Not just alternate timelines, either.
In all likelihood, you probably have heard, at the very least, rumblings about some newly datamined Battle for Azeroth dialog pertaining to the Mag'har Orcs.
They rejected the offer of a Titan and survived his wrath.
The dam has broken on Allied Races and it seems we're learning new details about future Allied Races every day.
What’s the difference between an Allied Race and simply a new race option?
In patch 7.3.5, Broken Shore-style level scaling will be implemented for all previous content, with the old-world Azeroth all scaling to a max of level 60, Outland and Northrend scaling to a max of 80, and Cataclysm content scaling with Pandaria up to level 90.