We had the opportunity to chat with Hearthstone Game Director Ben Lee and Executive Producer Nathan Lyons-Smith to learn all about the upcoming expansion, Voyage to the Sunken City.
Lead Narrative Designer Steve Danuser addresses concerns with Battle for Azeroth’s story and how the team is learning from them for Shadowlands
There is very little I enjoy more than an in-depth study of World of Warcraft and its narrative. Battle for Azeroth has been a fascinating case study in how a game's story can simultaneously impress and upset me -- it's entirely possible I just wasn't emotionally ready for the sheer devastation we've seen as the Fourth War unfolded, and watching as we go into Shadowlands without a resolution to the traumatic events of that conflict has at times felt disconcerting.
Patch 8.3: Visions of N'Zoth arrives as soon as servers go live, so why on Azeroth are we worrying about 8.3.5?
“We said that we weren’t going to do it.” J. Allen Brack on WoW Classic, why Blizzard won’t be leaving PC, and more
It's no secret that Blizzard has had a rough past couple of years.
Overwatch's new Busan map, which is now available to play on the PTR servers, has direct ties to Korean culture and history, according to an interview with Game Director Jeff Kaplan.
Chris Metzen, who needs no introduction, recently sat down for a chat with Scott Johnson, podcaster for The Instance.
The HGC Western Clash is going on this weekend, and I got a chance to sit down with HeroesHearth DPS player Khroen.
The folks at PC Gamer recently did an interview with World of Warcraft production director John Hight about the upcoming Battle for Azeroth expansion you may have heard rumors about.
Hearthstone game director Ben Brode appears in a recent video from Ars Technica, wherein he explains some of the game's Unsolved Mysteries -- or, more simply, answers a spread of fascinating questions about the game and its development.
The folks at Wowhead interviewed Paul Kubit, Sr.