Covenants are the major story focus of World of Warcraft's upcoming Shaodowlands expansion.
Renown: it's another system you need to progress in when you're playing at level 60 in Shadowlands, but what is it?
I've seen people discussing Covenants in World of Warcraft's upcoming Shadowlands expansion and how they don't feel like they can choose one based on the aesthetics or storytelling -- the fact that the Covenants add real, tangible power to a character means that they will always be subject to balance issues.
In the recent "Road to Shadowlands" update, spooky floating eyeball Game Director Ion "Watcher" Hazzikostas discussed some shifts in how players will experience choosing and potentially re-choosing their Covenants.
Shadowlands brings back a lot of previous well-known World of Warcraft characters, but there are newly introduced characters to explore, too.
Uther is the epitome of Paladins, of the Light, of goodness triumphing against evil.
When you hit level 60 in World of Warcraft: Shadowlands, you will likely be spending a great deal of your time following one of the four Covenants -- doing the storyline quests, leveling up your reputation with them, and so on.
We are in an interesting situation with allied races and World of Warcraft, in that we have more choices for what kind of character you're playing than ever.
In Shadowlands, the Kyrian Covenant is all about righteousness, valor, and humility, while giving us fluffy owl buddies and wing transmogs.
I hope you like Hellenistic Greece because the first zone we're getting our hands on in Shadowlands is Bastion, which is full of cyprus-like trees, filmy drapings, and more wings than you've seen outside of Buffalo.