I've been thinking a lot about how World of Warcraft essentially has a few alternate game modes as part of its basic retail experience.
Why should the Mage Tower have all the fun? Here’s what we’d like to see make a Timewalking comeback
Scenarios should be the next thing returned to World of Warcraft during Timewalking, now that we're getting the Mage Tower back in patch 9.1.5 when Legion gets its Timewalking glow-up.
I won't lie, while I like Torghast, I ended up feeling like it missed the boat in terms of delivering a satisfying single-player experience.
The five-person group is practically hard-coded into our DNA at this point, but I wonder if it could, and more importantly, if it should be changed.
Back in Mists of Pandaria we had a fun little thing called Scenarios, similar to the things that happen now when you're doing a certain hard quest out in the world or as part of your class order hall campaign.
I ran an LFR recently (both currently available wings of LFR Nighthold, in fact) and used all of my Seals of Broken Fate.
It didn't really occur to me until we finished yesterday's livestream exactly how many dungeons we had in Burning Crusade.
I miss scenarios. I miss them a lot. Introduced in Mists of Pandaria, scenarios were nice little chunks of content that could be run with three people -- and you didn't need to fill any particular roles to complete them.