Would you play a Diablo-themed RTS, with big armies of demons attacking various settlements around the globe and hero units like Nephalem, Angels, Demons, and so on?
Several of my coworkers were talking about video game trailers, and the 2019 BlizzCon reveal of Diablo 4 came up.
Back in the late 1990s/early 2000s, Blizzard had several TTRPG products out -- from licensed Diablo properties from Wizards of the Coast themselves to the Warcraft/ World of Warcraft Roleplaying Game.
I've been hearing about the return of real time strategy games for years and years now.
I am ridiculously happy that there's a new Mass Effect game coming.
What makes a Diablo game that, and not just a Warcraft game?
It's been more than a year since Blizzard announced that they were no longer developing new content for StarCraft 2.
Once I heard that Magi: The Gathering was including a Forgotten Realms D&D pack, my first thought was I'd like a sandwich. I was hungry.
The central question of this post may seem on the surface to be kind of silly, but it isn't -- because every game is different, and so is every person who plays games.
I've been thinking about how Diablo 2: Resurrected will be on practically every console, and how that's pretty awesome, but it also has me feeling greedy.