Back in the late 1990s/early 2000s, Blizzard had several TTRPG products out -- from licensed Diablo properties from Wizards of the Coast themselves to the Warcraft/ World of Warcraft Roleplaying Game.
I've been hearing about the return of real time strategy games for years and years now.
I am ridiculously happy that there's a new Mass Effect game coming.
What makes a Diablo game that, and not just a Warcraft game?
It's been more than a year since Blizzard announced that they were no longer developing new content for StarCraft 2.
Once I heard that Magi: The Gathering was including a Forgotten Realms D&D pack, my first thought was I'd like a sandwich. I was hungry.
The central question of this post may seem on the surface to be kind of silly, but it isn't -- because every game is different, and so is every person who plays games.
I've been thinking about how Diablo 2: Resurrected will be on practically every console, and how that's pretty awesome, but it also has me feeling greedy.
We have Diablo 2 Resurrected, Diablo Immortal, and Diablo 4 all in development while Diablo 3 is still in active production with Seasonal play an ongoing endeavor.
The annual celebration of all things Blizzard is obviously going to look a little different this time around.