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The Queue: Glorious!

Last night my guild took a break from pushing Mythic content to knock out our Glory of the Dominant Raider achievements. It’s easily my favorite raid of any tier. I love seeing all the wacky things that Blizzard gets us to do in order to earn these achievements. Like the Remnant of Ner’zhul achievement for tossing the orbs through a hoop on the side of the platform. It was some silly fun! Lucky for my raid I’d been practicing on all of our Ner’zhul attempts up to this point so I was able to make three goals in only five tosses. I’ve heard of other groups that took way longer than that.

On the other hand, I’m pretty sure that the Kel’Thuzad achievement means that we just destroyed Mr. Bigglesworth along with the Lich himself. For which I just have to ask “Who hurt you Blizzard?”

While I write a strongly worded letter to Blizzard about killing cute slime kitties, it’s time for — The Queue.


The Queue: Friday Queueday

It’s the first Friday of 2022, and I hope you are all having a good one. I plan to celebrate the day with a nice nap in a sunbeam, like a cat. Except it’s supposed to be overcast, so there might not be any sunbeams. So maybe just a nap under a nice blanket. Naps are great, and I hope all of us have had a nice nap in 2022.

But let’s take a break from napping to answer some questions.


How World of Warcraft could possibly improve PUG experience by stealing an idea from other MMOs

With the release of Endwalker last month I've been playing a lot of Final Fantasy XIV, and one of the activities I've devoted more time to is group content -- not only the FFXIV version of World of Warcraft dungeons called "duties," but also the raid equivalents that are available in 8-player or 24-player varieties.

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