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The Queue: Play Fair

It’s weird, because I really, truly hated (and honestly on a gut level still hate) the monetization changes to Hearthstone‘s Battlegrounds, and yet now I find myself playing them more than ever before. I know I have a tendency to respond very strongly to external pressure — the even simple and completely arbitrary leaderboards on Duolingo lights my competitive streak, and I will learn French quicker than FirstnameBunchanumbers progresses through German. Even though the rewards track didn’t compel me to play before, now that the rewards are confined to Battlegrounds, and especially because they’re all cosmetic, I’m fighting tooth and claw to get them.

Also, weirdly, now that they got rid of SI:Sefin and added in Toxfin, I’m no longer calling for nerfs, while I’m also trying for the quest that lets me trigger as many Battlecries as possible. So much fairer! No, not because I’m the one playing it. Other reasons.

This is The Queue, where you ask us questions, and we’ll answer them right after this game.


Diablo Immortal’s Forgotten Nightmares update adds more ways to get Legendary Crests, but is it enough?

The first major update to Diablo Immortal is Forgotten Nightmares, an expansive patch with a new dungeon (Silent Monastery), major updates to Warbands (including a guild housing in Castle Cyranger), a new Helliquary raid boss (Izilech the Misshapen), a new event (Scouring the Darkness), as well as another new Battle Pass season, complete with new themed cosmetics. But the most interesting thing in this update is the fact that there's a new way to get Legendary Crests without spending real cash.

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