I don’t want to hear any of you telling me I spelled baby incorrectly in the headline. Because I most certainly did not.
Proving that there's no rest for the weary, we've already got our first round of hotfixes after this week's patch 6.1 rollout. On offer: an awful lot of bug fixes. Read on for the complete details.
A dark and secret yearning in the soul of a many tanks is the want to pursue “big numbers” just as much as our DPS brethren do. Sure, we deny it, and dismiss DPS as an unwashed rabble more obsessed with chasing bigger and bigger damage numbers at the expense of basic things like not dying during a boss encounter -- but the truth is that deep in the heart of every tank lurks a green-eyed ego-monster that hungers for flashy critical strikes. (Whether tanks admit it or not.)
It seems as though battle pets, bucking under the iron rule of their trainers, no longer heal themselves in battle as much as they should since patch 6.1 was applied.
If you like Pepe, the overly affectionate garrison bird that will happily ride around on your head, there's good news for you in patch 6.1. You can now call Pepe from anywhere in the world with the Trans-Dimensional Bird Whistle, a reward for the new achievement What A Strange, Interdimensional Trip It's Been.
With patch 6.1, your home away from home gets a quite a number of upgrades. From new missions, to new followers to new fights and quests, your Draenor fort has a whole lot of new content in WoD's first major patch.
Patch 6.1 is hitting the US realms today! I’m used to major patches having a catchy subtitle (e.g. Patch 5.1: Landfall), but patch 6.1 has no such theme attached to it. This is strictly a features patch.
Patch 6.1 is coming tomorrow, and shortly after that a few important hotfixes for monk players.
Finally - it's here. For the last several months, Most monks (other than Mistweavers) have chosen to ignore 6.1 - until now. New changes were added seemingly at last minute - changes that even a mulling Mistweaver or a jaded Windwalker can be excited over.