Discussion
What can Blizzard change about WoW’s Trading Post to encourage players to still complete activities after capping out for the month?
Today is the Hatching of the Hippogryphs micro-holiday, a cute little event that only comes around one day a year and thus gets missed by most players.
How was your Love is in the Air celebration this year?
Despite the increase in drop rate for the first attempt of the day, I was unable to acquire the X-45 Heartbreaker this year during the Love is in the Air holiday.
How do you feel about villains who turn out to be antiheroes? Who are your favorites and who are your most hated?
A relatively common type of character in all sorts of fiction is the one who's willing to do terrible things — including opposing the protagonists — in order to stop a much greater evil.
What did you think of the Diablo 4 reveals at IGN Fan Fest this weekend?
IGN Fan Fest 2023 was this weekend, and while the event isn't close to being as big of a deal as Comic-Con or Summer Game Fest, it does provide a niche service for nerd-friendly properties due to arrive before the big summer events start.
What are your dream changes for Mythic+ Affixes in Dragonflight?
In every WoW expansion, I've tried to find some content or another to push as far as I can.
How do you feel about mid-expansion reworks like what Ret Paladins are getting in 10.0.7?
The complete rework of the talent system in the leadup to Dragonflight had a major impact on many playstyles in World of Warcraft, as the former limited set of options was replaced by extensive trees that not only hearkened back to the Classic style but also expanded them considerably.
How random should randomized loot be in a game?
Playing World of Warcraft, I am often struck by how ludicrous it can seem when a piece of gear shows up more often than you'd expect.
What are some IRL habits you’ve picked up from playing games?
Video games provide us a lot -- they act as areas where we discover community over love of a mutual game, they provide us memorable experiences and stories, teach us lessons, and influence our habits.
How fast do you think content should release in an MMO?
Blizzard currently has two MMOs -- the venerable World of Warcraft, which has been in operation for 18 years (19 this November, and it's a little terrifying to realize WoW could vote if it were a person) and the more recent mobile MMO, Diablo Immortal. Now, over the years I've come to consider a certain pace of content delivery to be the norm, but in reality many MMOs release content at a much quicker pace than World of Warcraft.
What was the last game you played from a small independent studio?
Every time there’s a bug found in a Blizzard games people like to joke about it being a ‘small indie studio’ — but how many people actually play games from small independent studios?



