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The Queue

The Queue: Now, where was I?

With the summer comes a constant state of interruptions. Between requests for snacks (which I’d intentionally put in a reachable place in the pantry) and complaints of being bored, I’m bored, I’m so booooored, even though I planned super cool activities like exploding soap and ice cream in a bag, I can’t really sit down and just write something like The Queue until everyone is in bed — and of course, one kid wants to stay up past her bed time, and the other is still in the habit of needing me at 3 am, so focusing on anything is

Sorry, I needed to get a kid a bowl of cereal. What were we talking about?

Oh, right, this is The Queue, where you ask us questions and we

Wait, where was I? And where’s my bear?


The Queue: Do si do

We’re fifty pulls into our Blood Council mythic progression. I still stand by my statement that all of the fight mechanics are super fun, but I’m super ready for the next patch and the raid to arrive. One good thing has come out of our time spent being killed by these fearsome party-goers though, now whenever my tank partner and I need to do a swap we say “do si do.”

While I practice my dance moves, it’s time for — The Queue.


The Queue: Same

Danganronpa sure is something else.

The game is technically in the “visual novel” genre, but it has so many unexpected, off-the-wall elements that “visual novel” doesn’t seem to do it justice. It feels like Phoenix Wright crossed with Three Houses crossed with… well, a murderous bear (and then some).

I’ve been watching the Game Grumps playthrough of it, and while some moments make it hard to fully recommend — an entire class trial revolves around some very problematic takes on gender identity, for instance — it’s still been quite the trip. I’m going in completely blind, so I have no idea how it’ll all end, but it continually seems to surprise me. I’m curious if any of y’all have played it and, if so, what you thought.

But enough about that. This is The Queue.


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