The Queue: Wait… it’s Friday?
by Elizabeth Harper on December 18, 2020 at 2:29pm @faience
You’re kidding. It’s Friday? It’s Friday again? Already?
This thing keeps sneaking up on me.
Diablo 4 goes into detail on weapon types and rarity in the latest Developer Update, and sockets are back
by Matthew Rossi on December 18, 2020 at 2:00pm @MatthewWRossi
What do you think a League of Legends MMO will mean for World of Warcraft?
by Matthew Rossi on December 18, 2020 at 10:00am @MatthewWRossi
Greg “Ghostcrawler” Street announces a new MMO in the world of League of Legends
by Christian Thoma on December 18, 2020 at 8:00am @Kalcheus
We’re finally getting our first real look at Diablo Immortal — and more information about its microtransactions
by Matthew Rossi on December 17, 2020 at 7:08pm @MatthewWRossi
Torghast changes aimed at making the experience less Tarragrueling for players
by Matthew Rossi on December 17, 2020 at 4:00pm @MatthewWRossi
The Blizzard Watch D&D Spectacular returns for a big adventure and a changing of the guard
by Matthew Rossi on December 17, 2020 at 2:07pm @MatthewWRossi
The Queue: Tour guest
by Mitch on December 17, 2020 at 12:00pm
So how’s Torghast going for you all? The Shadestalkers this week are unbelievably overtuned, if you ask me, but whichever one doesn’t have them (totally blanking right now) feels a lot more difficult so. Rough week overall if you’re trying to push. I currently have a love/hate relationship with the place because hoo boy is it fun to get Catharsticks + health buffs and just one-shot things, but that build is dependent on, well, getting Catharsticks and health buffs. Without them, my runs feel like a non-starter.
Anyhow, enough about Torghast. Let’s Queue.
Blizzard Watch Podcast 298: Diablo 4 mechanics, WoW Classic drama, & Overwatch’s Winter Wonderland event
by Dan O'Halloran on December 17, 2020 at 11:30am



