Raiding in World of Warcraft has seen a lot of ups and downs over the years, starting off as a massive undertaking that required up to 40 people and evolving through the 10 and 25 man raid sizes of The Burning Crusade up into the current flexible/ 20 player Mythic sizes we have today.
The Sepulcher of the First Ones raid is now open in Normal and Heroic for the first eight bosses.
Cross-faction gameplay is coming to World of Warcraft — at least in a limited fashion that will allow players to run dungeons and raids.
With the release of Endwalker last month I've been playing a lot of Final Fantasy XIV, and one of the activities I've devoted more time to is group content -- not only the FFXIV version of World of Warcraft dungeons called "duties," but also the raid equivalents that are available in 8-player or 24-player varieties.
In World of Warcraft patch 9.1.5 Battle for Azeroth raid instances were all placed on Legacy Loot, which means that when they are killed -- rather than using the personal loot system and thus potentially dropping nothing at all -- these raids will now drop an assortment of gear when killed, not limited to or restricted to pieces that your character would usually have on their loot table.
So, you're a transmog fiend.
If you're looking forward to the Sanctum of Domination raid you probably already know the release schedule: Normal/Heroic open on July 6, while Mythic and LFR Wing 1 open on July 13.
World of Warcraft is a game with a lot of content, and at max level players have a lot of activities to pursue.
How should LFR release content? Should it continue to be wing by wing or do we need a different solution?
Sire Denathrius is out, and all of Castle Nathria is finally available to players who primarily raid through LFR -- and I find that kind of strange.
I will absolutely never really feel comfortable telling you the best way to do anything for a variety of reasons.