There still hasn't really been a video game-based movie that's been a runaway success.
The dream of another Warcraft movie feels like, well, a dream.
With patch 8.3 not arriving until next year, we have at least a month and a half of no new content coming to World of Warcraft.
Some of us loved the Warcraft movie, some of us did not -- but if that film did anything, it proved that you could absolutely realize Azeroth and the Warcraft series in a live action/digital effects milieu and it could absolutely work.
It’s been three years. How would you do another Warcraft movie? What plot would make it worth doing another to begin with?
On June 10, 2016, the Warcraft movie premiered.
Do you have a lot of extra money lying around and nothing to do with it?
I was browsing through the video-on-demand options on TV the other night and stumbled across the Warcraft movie.
Now that the Warcraft movie is wrapping up its theatrical run (and changing how the film industry does business), it's time to move on to the next phase of the franchise roll out.
I have a confession to make: I went to the Warcraft movie fully expecting that I wasn't going to like Garona at all.
Despite a "Friday" release date, the long awaited Warcraft movie is hitting theaters in the United States and Canada tonight.