I don't believe it's a secret that I never really liked the Great Vault system we got in Shadowlands.
Randomness returns in a big way in this week's Hearthstone Tavern Brawl: A Chance Encounter.
Should we use a token system, like the ones coming in Shadowlands?
Ah, the infamous Overwatch loot boxes.
It's been many weeks since The Grand Tournament was released for Hearthstone.
RNG stands for 'random number generator' and, in this case, it basically means random stats on gear.
RNG is short for random number generator, and its the randomness when you do something like roll for loot, or even the randomness that determines whether a certain piece of loot even drops - whether loot is set to personal, or you're using master looter, there's always some randomness because a boss doesn't drop everything it could drop when you kill it.